Golarion Chronicles Wiki

With the goal being to re-create the entirety of pnp pathfinder mechanics, many mechanics originally in nwn have been modified. Not all pathfinder mechanics can be implemented in game. The follow is a list of important need-to-know information for anyone who is planning a character build for the server.

Stacking

All bonus stacking has been disabled, only different type bonuses will stack. This includes spell effects and gear. No two items providing the same enhancement bonus will stack. The only exception remains dodge bonus, inline with Pathfinder. New bonus types that did not exist before in neverwinter nights (morale, resistance, profane, ect) have not yet been implemented. See bonuses for more details.

Ability Scores

20 point buy, all ability scores start at 10 instead of 8 (before racial modifiers).

Feats

Feats are granted at every even level, instead of every 3 levels. (1,2,4,6,8,10,12,14,16,18,20).

Active combat feats (Knockdown, Disarm, called shot) have been overhauled to match pathfinder. Discipline is no longer a skill available to players. Instead we have implemented the CMD (combat maneuver defense) and CMB (combat maneuver bonus). Additionally all players get the base maneuver feats for free (knockdown, trip, defensive fighting, charge). See the Combat Maneuver page for more details.

Skills

Skills have been heavily modified, to fit Pathfinder. There is no longer a x4 multiplier at level 1. There is no longer an increased skill point cost for non-class skills. Any character can put ranks in any skill. Maximum ranks are equal to the total character level. Having at least 1 rank in a skill that is a class skill grants a +3 bonus to that skill.

See the Skills Page for more information.

Potions

There is a limitation of no more than 4 potions used per minute while in combat. 

Spells

Many spells have been modified, see spells page for more information.

Level Progression

Starting level 5, Max level 20.

Experience chart:

5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
15k 23k 35k 51k 75k 105k 155k 220k 315k 445k 635k 890k 1300k 1800k 2550k 3600k

Expected Gear Progression

All equipment generated via loot will be limited by the Pathfinder magic item system. Each magic item has a + value and those add together for the total enhacement bonus of an item. For example a +1 flaming longsword is a +2 item. Exceptions will be made as wondrous items, which may not adhere to the magic item crafting rules. Additionally there will be rare artifact items that will not adhere to the bounds of the gear progression enhancement bonus limitations. Wondrous items and arifacts are pre-made and are not randomly generated.

Generated loot will follow a tier system, wondrous items and artifacts will be available in loot tables as well.