Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
Granted Powers
Resistant Touch (Sp): As a standard action, you can touch an ally to grant him your resistance bonus for 1 minute. When you use this ability, you lose your resistance bonus granted by the Protection domain for 1 minute. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Aura of Protection (Su): At 8th level, you can emit a 30-foot aura of protection. You and your allies within this aura gain a +1 deflection bonus to AC and resistance 5 against all elements (acid, cold, electricity, fire, and sonic). The deflection bonus increases by +1 for every four cleric levels you possess beyond 8th. At 14th level, the resistance against all elements increases to 10. This aura lasts for a number of rounds equal to your cleric level. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Domain Spells:
| Lvl | Chosen |
| 1 | Sanctuary |
| 2 | Shield Other |
| 3 | Protection From Energy |
| 4 | Minor Globe of Invulnerability |
| 5 | Spell Resistance |
| 6 | Globe of Invulnerability |
| 7 | Nine Lives |
| 8 | Iron Body |
| 9 | Communal Mind Blank |