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You can manipulate water and mist and ice, conjure creatures of water, and resist cold.

Granted Powers

Icicle (Sp): As a standard action, you can fire an icicle from your finger, targeting any foe within 30 feet as a ranged touch attack. The icicle deals 1d6 points of cold damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Cold Resistance (Ex): At 6th level, you gain resist cold 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to cold.

Domain Spells: 

Lvl Chosen
1 Grease
2 Frigid Touch
3 Water Breathing
4 Ride the Waves
5 Ice Storm
6 Cone of Cold
7 Elemental Body IV (Water Only)
8 Horrid Wilting
9 Elemental Swarm (Water Spell Only)