| Feat Name | Type of Feat | Prerequisites | Description | Special |
| Tower Shield Proficiency | General | Shield Proficiency | You are trained in how to properly use a Tower Shield | Fighters automatically gain this feat for free |
| Endurance | General | None | You gain a +4 bonus on the following checks and saves
| Use: Automatic Rangers receive this feat for free at level 3 |
| Deadly Aim | Combat | Dex 13, Base Attack Bonus +1 | You can choose to take a -1 penalty on all ranged attack rolls, to gain a +2 bonus on all ranged damage rolls. This bonus increases by +1 AB and +2 Damage at +4 BAB, and every additional 4 BAB thereafter. This bonus does not apply to touch attacks or effects that do not deal hit point damage. | Use: Activated Archery Rangers receive this feat for free at level 4 |
| Manyshot | Combat | Dex 17, Point Blank Shot, Rapid Shot, Base Attack Bonus +6 | When attacking with a Bow, your first attack each round fires two arrows. If the attack hits, it deals damage twice. Damage Dealt is equal to the original attack, after all bonuses and reductions have been applied. Damage from other sources such as Sneak Attack and Critical Hits is not multiplied. | Use: Automatic when using a Bow Archery Rangers receive this feat for free at level 6 |
| Shot on the Run | Combat | Dex 13, Dodge, Mobility, Point-Blank Shot, Base Attack Bonus +4 | As a full-round action, you can move up to your speed and make a single ranged attack at any point during your movement. | Use: Activated |
| Pinpoint Targeting | Combat | Dex 19, Improved Precise Shot, Point-Blank Shot, Precise Shot, base attack bonus +16. | As a standard action, make a single ranged attack. The target does not gain any armor, natural armor, or shield bonuses to its Armor Class. You do not gain the benefit of this feat if you move this round. | Use: Automatic when using a bow. Archery Rangers receive this feat for free at level 16. |
| Double Slice | Combat | Dex 15, Two-Weapon Fighting | Add your Strength bonus to damage rolls made with your off-hand weapon. Normal: You normally add only half of your Strength modifier to damage rolls made with a weapon wielded in your off-hand. Two-Weapon Rangers receive this feat for free at level 2. | When using a double weapon, double slice applies to both mainhand and offhand attacks. This feat does not apply to Rogues using finesse weapons. |
| Two Weapon Defense | Combat | Dex 15, Two-Weapon Fighting | When wielding a double weapon or two weapons, you gain a +1 shield bonus to your AC. When you are fighting defensively or using the total defense action, this shield bonus increases to +2 | Two-Weapon Rangers receive this feat for free at level 4 |
| Two-Weapon Rend | Combat | Dex 17, Double Slice, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11 | If you hit an opponent with both your primary hand and your off-hand weapon, you deal an additional 1d10 points of damage plus 1-1/2 times your Strength modifier. You can only deal this additional damage once each round. | Two-Weapon Rangers receive this feat for free at level 11. |